About me

Download my one page resumé !

Background

I have had a passion for video games ever since I started playing on the NES console, back in the 80s. I then quickly began to learn programming, at a time where displaying graphical content on a monitor meant diving deep down straight into low-level assembly ! I directed my education and career to join the games industry, and almost 30 years later the fervor is still here.
After more than a decade in England, I have recently settled in Hungary where I am starting to promote my expertise. I cannot wait to contribute to many exciting projects !

Profile

I am a hardworking and motivated video game developer with a broad range of skills and 12+ years of experience in production, management, team leading and programming.

Personal details

Name : Raphael GERVAISE

Nationality : French

Date of birth : 26/01/1981, 36 y.o.

Location : Budapest, Hungary

Languages : English  French 

Strengths

Organised and pragmatic

Rational and thorough

Strong communication skills

Great problem-solving abilities

Excellent with concepts and abstraction

Myers–Briggs Type Indicator

Expertise

Production

  • Establish and implement processes
  • Define entire scope of games
  • Analyse and mitigate risks
  • Facilitate problem solving

Management

  • Plan goals and track deliveries
  • Coordinate development teams
  • Report progress and calibrate iterations
  • Recruitment and staff reviews

Development

  • Define and implement workflows
  • Technical and feasibility analysis
  • Software architecture and code design
  • Programming and mentoring

Career

SELF EMPLOYED, HUNGARY

2015-present

Game Producer and Independent Developer

FRONTIER DEVELOPMENTS PLC., UNITED KINGDOM

2011-2015

2008-2011

2004-2008

Lead Producer (company technology : engine, tools and platforms)

Technical Producer, Lead Producer (games)

Programmer (Graduate, Full, Lead)

Frontier

ECOLE SUPERIEURE EN SCIENCES INFORMATIQUES, FRANCE

2000-2003

MSc in computer science, 1:1 First class honours

Polytech

Knowledge

Production & Management

Agile development : scrum, kanban, lean
Expert
Traditional development : waterfall
Expert
Production software : Jira, Hansoft, Project, etc.
Expert
Production assets : roadmaps, staffing plans, wbs, etc.
Expert
Office software
Advanced
Other : versioning, git, svn
Advanced

Development environments

In-house engines : Cobra, Phaser, etc.
Advanced
2D game creation tools : Construct, GameMaker
Intermediate
3D game creation tools : Unity, Unreal
Notions
Desktop platforms : Windows, Linux, MacOS
Advanced
Web publishing : html5
Intermediate
Other : consoles, mobiles, VR/AR
Notions

Development languages

Architecture : uml, code design, programming patterns
Expert
C++11
Expert
C++14/17
Advanced
TypeScript
Advanced
.NET / C#
Intermediate
Other : haxe, lua, python, javascript, ruby
Notions

Find more about my services, my experience of the video games industry and my independent retro creations.
Contact me for further information !